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“There was a whole side story where Ellie went to the Seraphite island, and we had so much more to say about the Seraphites and Ellie’s journey there and she’s going through like the different layers of Hell and she still keeps going forward,” Druckmann told IndieWire.Ĭan Ellie move forward after the events of The Last of Us Part 2? Druckmann and Gross seem to think so, although they want the audience to decide for itself. The latter tidbit is particularly interesting as it would have meant that Ellie would have spent way more time learning about the Seraphites on their home turf. In fact, Naughty Dog creative director Neil Druckmann and The Last of Us Part 2 co-writer Halley Gross recently sat down with IndieWire to discuss how the game changed throughout production, from Joel’s original final words before his death (it was “Sarah”), to his ill-fated relationship with a woman named Esther, to how Ellie and Abby would have originally spent five days in Seattle instead of three.
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Now that developer Naughty Dog has released its latest work, we’ll no doubt start to learn more about the creative process behind the game.
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Crucial to these discussions will be what we learn about the making of the game in the coming months. Already there’s been much discussion about the game’s biggest twist, a new main character, and the title’s ending, which sees two characters driven by revenge finally show mercy. Like its predecessor, The Last of Us Part 2 will likely be the subject of debate for years to come. This The Last of Us Part 2 article contains spoilers.